VR & Game Development

Software Engineer
Overview
While working at Booz Allen I helped develop a network data simulation tool to be used for visualizing as assessing network vulnerabilities and cyber warfare training.
My Contributions
I lead the development of our multiplayer infrastructure and data pipelines responsible for ingesting network data from an internal API and convert it to easy to use data structures. I worked closely with a sister team to help shape their APIs and ensure it would provide the features we'd require.